Function replacement

master
key 2 years ago
parent e1aaa77130
commit fa2cad68c7

@ -0,0 +1,430 @@
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 7;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -7;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 0.95;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 0.9;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 5
corner-rounding = 1
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
#
blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = false;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn every time, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
xrender-sync-fence = true
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# window-shader-fg = "default"
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
#
# window-shader-fg-rule = [
# "my_shader.frag:window_type != 'dock'"
# ]
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Specify a list of conditions of windows that should never have transparent
# clipping applied. Useful for screenshot tools, where you need to be able to
# see through transparent parts of the window.
#
# transparent-clipping-exclude = []
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls whether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};
opacity-rule = [ "100:class_g = 'Evolution' && focused", "100:class_g = 'Evolution' && !focused" ];

@ -0,0 +1,144 @@
"BASICS--------------------------------------------------------------
set exrc ""You can get some cuntomizations if therre is a vimrc on the local eare that you are it wiil use it.
set guicursor= ""Bi cursor for oldstyle lovers.
set relativenumber ""Show the line beofre and ofetr starting from your line
set noerrorbells ""No sound effects.
set tabstop=4 ""TabSize of 4
set shiftwidth=4 ""Indentation fo 4
set softtabstop=4 ""Enabeling it will remplace tabs by spaces in insert mode
set noexpandtab ""Enabeling it will remplace tabs by spaces
set smartindent ""will try it's best to indent for you.
set nowrap ""Will continue to go right when line is too long
set incsearch ""incremental searching as i am typing the words will be highligted.
set number ""Self explanatory
set scrolloff=8 ""Will start to scroll down wehn there is still 8 Lines before end of page.
"Backup and Undo
set noswapfile ""No swap file. they are anoying
set nobackup ""Nobackup because we will do a undo dir
set undodir=~/.vim/undodir
set undofile
packadd termdebug
let g:termdebug_wide=1
filetype plugin indent on
syntax enable
:autocmd InsertEnter,InsertLeave * set cul!
"--------------------------------------------------------------------
"PLUGINS-------------------------------------------------------------
call plug#begin('~/.vim/plugged')
Plug 'gruvbox-community/gruvbox'
Plug 'arcticicestudio/nord-vim'
Plug 'vim-utils/vim-man'
Plug 'mbbill/undotree'
Plug 'gyim/vim-boxdraw'
Plug 'vim-airline/vim-airline'
""Plug 'theprimeagen/vim-be-good'
call plug#end()
"--------------------------------------------------------------------
"VISUALS-------------------------------------------------------------
set colorcolumn=100
highlight ColorColumn ctermbg=0 guibg=lightgrey
set signcolumn=yes
colorscheme gruvbox
set background=dark
highlight Normal guibg=blue
" lightline
"" set noshowmode
""let g:lightline = { 'colorscheme': 'nord' }
"--------------------------------------------------------------------
"REMAPS--------------------------------------------------------------
let mapleader=" "
"Ease of window jumg intead of ^wj etc..
map <leader>h :wincmd h<CR>
map <leader>j :wincmd j<CR>
map <leader>k :wincmd k<CR>
map <leader>l :wincmd l<CR>
map <leader>u :UndotreeShow<CR>
map <leader>db :Termdebug <bar> :vertical resize 30<CR>
noremap <silent> <leader>ts :Step<cr>
noremap <silent> <leader>to :Over<cr>
noremap <silent> <leader>tn :Next<cr>
noremap <silent> <leader>tc :Cont<cr>
map <leader>pv :Sex! <bar> :vertical resize 30<CR>
map ,/ :s/^/\/\//<CR>
map ,{ :s/);/)\r{\r\t\r}\r/g<CR>
map <leader>ra ebvey :%s/<C-R>0/
"--------------------------------------------------------------------
"WILDMENU FOR FUZZY FILE SEARCH--------------------------------------
filetype plugin on "plugins(included with vim) for netrw
set path+=**
set wildmenu "Display all matching files when we tab complete
" NOW WE CAN:
" Type :find
" - Hit tab to :find by partial match
" - Use * to make it fuzzy
" - Opened files will be buffered try it out
" - :b lets you autocomplete any open buffer
"--------------------------------------------------------------------
"TAG JUMPING---------------------------------------------------------
" Create the `tags` file (need to install ctags first)
command! MakeTags !ctags -R .
" NOW WE CAN:
" - Use ^] to jump to tag under cursor
" - Use g^] for ambiguous tags
" - Use ^t to jump back up the tag stack
" THINGS TO CONSIDER:
" - This doesn't help if you want a visual list of tags
" AUTOCOMPLETE:
" The good stuff is documented in |ins-completion|
" HIGHLIGHTS:
" - ^x^n for JUST this file
" - ^x^f for filenames (works with our path trick!)
" - ^x^] for tags only
" - ^n for anything specified by the 'complete' option
" NOW WE CAN:
" - Use ^n and ^p to go back and forth in the suggestion list
"--------------------------------------------------------------------
"FILE BROWSING-------------------------------------------------------
let g:netrw_banner=0 " disable annoying banner
let g:netrw_browse_split=4 " open in prior window
let g:netrw_altv=1 " open splits to the right
let g:netrw_liststyle=3 " tree view
let g:netrw_list_hide=netrw_gitignore#Hide()
let g:netrw_list_hide.=',\(^\|\s\s\)\zs\.\S\+'
" NOW WE CAN:
" - :edit a folder to open a file browser
" - <CR>/v/t to open in an h-split/v-split/tab
" - check |netrw-browse-maps| for more mappings
"PLUGINS-------------------------------------------------------------
"--------------------------------------------------------------------
"SNIPPETS------------------------------------------------------------
" Command Read template move cursor
nnoremap ,html :-1read $HOME/.vim/.skeleton.html<CR>3jwf>a
" NOW WE CAN:
" - Take over the world!
" (with much fewer keystrokes)
"--------------------------------------------------------------------
"BUILD INTEGRATION---------------------------------------------------
" Steal Mr. Bradley's formatter & add it to our spec_helper
" http://philipbradley.net/rspec-into-vim-with-quickfix
" Configure the `make` command to run RSpec
set makeprg=bundle\ exec\ rspec\ -f\ QuickfixFormatter
" NOW WE CAN:
" - Run :make to run RSpec
" - :cl to list errors
" - :cc# to jump to error by number
" - :cn and :cp to navigate forward and back
"--------------------------------------------------------------------

@ -3,7 +3,7 @@
install_fish() install_fish()
{ {
graphics_install_prompt "Fish Will be installed" graphics_install_prompt "Fish Will be installed"
install_prog "fish" install_from_repo "fish"
graphics_comment "Copying Fish Config files" graphics_comment "Copying Fish Config files"

@ -14,7 +14,7 @@ source $INSTALL_CMDS_DIR/obsidian/obsidian.sh
source $INSTALL_CMDS_DIR/xmonad/xmonad.sh source $INSTALL_CMDS_DIR/xmonad/xmonad.sh
source $INSTALL_CMDS_DIR/sddm/sddm.sh source $INSTALL_CMDS_DIR/sddm/sddm.sh
source $INSTALL_CMDS_DIR/fish/fish.sh source $INSTALL_CMDS_DIR/fish/fish.sh
source $INSTALL_CMDS_DIR/i3/i3.sh source $INSTALL_CMDS_DIR/vim/vim.sh
################################################################################# #################################################################################
# DECLARATIONS # # DECLARATIONS #

@ -1,29 +1,35 @@
#!/bin/bash #!/bin/bash
source common.sh VIM_SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
LOCALVIMRC="$main_dir/dotfiles/vim/init.vim" LOCALVIMRC="$VIM_SCRIPT_DIR/../../dotfiles/vim/.vimrc"
echo "VIM dotfile $DOTFILE_DIR"
VIMRC="/home/$USER/.vimrc" VIMRC="/home/$USER/.vimrc"
VIMDIR="/home/$USER/" VIMDIR="/home/$USER"
CURDATE=$(date +%m%d%Y%H%M%S) CURDATE=$(date +%m%d%Y%H%M%S)
echo $CURDATE echo $CURDATE
echo Installing VIM install_vim()
{
graphics_install_prompt "Vim Will be installed"
install_from_repo "vim"
curl -fLo ~/.vim/autoload/plug.vim --create-dirs https://raw.githubusercontent.com/junegunn/vim-plug/master/plug.vim
if [ -f $VIMRC ]; if [ -f $VIMRC ];
then then
echo Backing the old config file with the current date echo Backing the old config file with the current date
cp $VIMRC "$VIMRC"."$CURDATE" cp $VIMRC "$VIMRC"."$CURDATE"
cp $LOCALVIMRC $VIMDIR cp $LOCALVIMRC $VIMDIR
cd $VIMDIR
mv $LOCALVIMRC .vimrc
else else
cp $LOCALVIMRC $VIMDIR cp $LOCALVIMRC $VIMDIR
cd $VIMDIR
mv $LOCALVIMRC .vimrc
fi fi
curl -fLo ~/.vim/autoload/plug.vim --create-dirs https://raw.githubusercontent.com/junegunn/vim-plug/master/plug.vim
graphics_install_prompt "Vim installation complete"
vim -c "PlugInstall | q | q"
}

@ -1,9 +1,6 @@
#!/bin/bash #!/bin/bash
#This function checks if a given program is installed or not check_installed()
#Returns 1 if installed
#Returns 0 if not installed
check_installed(
{ {
if ! command -v $1 &> /dev/null if ! command -v $1 &> /dev/null
then then
@ -12,4 +9,3 @@ check_installed(
echo 1 echo 1
fi fi
} }

@ -8,9 +8,9 @@ MAIN_DIR=$PWD
# INCLUDES # # INCLUDES #
################################################################################# #################################################################################
#Include of all the scripts required fo the instalation #Include of all the scripts required fo the instalation
source $SETUP_SCRIPT_DIR/../scripts/colors.sh source $SETUP_SCRIPT_DIR/scripts/colors.sh
source $SETUP_SCRIPT_DIR/../scripts/graphics.sh source $SETUP_SCRIPT_DIR/scripts/graphics.sh
source $SETUP_SCRIPT_DIR/../scripts/check_installed.sh source $SETUP_SCRIPT_DIR/scripts/check_installed.sh
source $SETUP_SCRIPT_DIR/programs/installCommands.sh source $SETUP_SCRIPT_DIR/programs/installCommands.sh
################################################################################# #################################################################################
@ -37,12 +37,12 @@ pckgmngr_list=('sudo apt -y install' 'sudo pacman -S' 'raspi install')
# Declaration of common packages and their config files forr al linux distros # Declaration of common packages and their config files forr al linux distros
# These pacakges must be found in the standart repositories # These pacakges must be found in the standart repositories
common_programs_list=(vim htop curl tmux git mc wget sudo unzip cmake make gcc exa scrot acpi) common_programs_list=(htop curl tmux git mc wget sudo unzip cmake make gcc exa scrot acpi)
# These pacakges must not be found in the standart repositories and can be gits or direct installs # These pacakges must not be found in the standart repositories and can be gits or direct installs
custom_installs_debian=(dmenu fonts wallpaper i3 picom alacritty obsidian sddm) custom_installs_debian=(fish dmenu fonts wallpaper i3 picom alacritty obsidian sddm)
custom_installs_arch=(dmenu fonts wallpaper i3 picom alacritty obsidian sddm) custom_installs_arch=(fish dmenu fonts wallpaper i3 picom alacritty obsidian sddm)
custom_installs_raspberry=(dmenu fonts wallpaper i3 picom alacritty sddm) custom_installs_raspberry=(fish dmenu fonts wallpaper i3 picom alacritty sddm)
os_count=${#os_list[@]} os_count=${#os_list[@]}
pckgmngr_count=${#pckgmngr_list[@]} pckgmngr_count=${#pckgmngr_list[@]}

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