/********************************************************************* SSD1306 I2C Library for Raspberry Pi. Based on Adafruit SSD1306 Arduino library. Some functions came from Adafruit GFX lib Modified by Ilia Penev Tested on Raspberry Pi 2 with 0.96 Yellow/Blue OLED *********************************************************************/ /********************************************************************* This is a library for our Monochrome OLEDs based on SSD1306 drivers Pick one up today in the adafruit shop! ------> http://www.adafruit.com/category/63_98 These displays use SPI to communicate, 4 or 5 pins are required to interface Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. BSD license, check license.txt for more information All text above, and the splash screen below must be included in any redistribution *********************************************************************/ #include #include #include "ssd1306_i2c.h" #include "oled_fonts.h" #define true 1 #define false 0 #define rotation 0 #define pgm_read_byte(addr) (*(const uint8_t *)(addr)) int16_t cursor_y = 0; int16_t cursor_x = 0; // the memory buffer for the LCD. Displays Adafruit logo uint16_t buffer[SSD1306_LCDWIDTH * SSD1306_LCDHEIGHT / 8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0xFF, #if (SSD1306_LCDHEIGHT * SSD1306_LCDWIDTH > 96*16) 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x8C, 0x8E, 0x84, 0x00, 0x00, 0x80, 0xF8, 0xF8, 0xF8, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xE0, 0xE0, 0xC0, 0x80, 0x00, 0xE0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xC7, 0x01, 0x01, 0x01, 0x01, 0x83, 0xFF, 0xFF, 0x00, 0x00, 0x7C, 0xFE, 0xC7, 0x01, 0x01, 0x01, 0x01, 0x83, 0xFF, 0xFF, 0xFF, 0x00, 0x38, 0xFE, 0xC7, 0x83, 0x01, 0x01, 0x01, 0x83, 0xC7, 0xFF, 0xFF, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0x01, 0x01, 0x00, 0xFF, 0xFF, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x7F, 0xFF, 0x80, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x0F, 0x3F, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xC7, 0xC7, 0x8F, 0x8F, 0x9F, 0xBF, 0xFF, 0xFF, 0xC3, 0xC0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xF8, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, 0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, 0x03, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x03, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, #if (SSD1306_LCDHEIGHT == 64) 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF9, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x1F, 0x0F, 0x87, 0xC7, 0xF7, 0xFF, 0xFF, 0x1F, 0x1F, 0x3D, 0xFC, 0xF8, 0xF8, 0xF8, 0xF8, 0x7C, 0x7D, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x0F, 0x07, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x7F, 0x3F, 0x1F, 0x0F, 0x07, 0x1F, 0x7F, 0xFF, 0xFF, 0xF8, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0xFC, 0xFE, 0xFC, 0x0C, 0x06, 0x06, 0x0E, 0xFC, 0xF8, 0x00, 0x00, 0xF0, 0xF8, 0x1C, 0x0E, 0x06, 0x06, 0x06, 0x0C, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFE, 0xFC, 0x00, 0x18, 0x3C, 0x7E, 0x66, 0xE6, 0xCE, 0x84, 0x00, 0x00, 0x06, 0xFF, 0xFF, 0x06, 0x06, 0xFC, 0xFE, 0xFC, 0x0C, 0x06, 0x06, 0x06, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0xC0, 0xF8, 0xFC, 0x4E, 0x46, 0x46, 0x46, 0x4E, 0x7C, 0x78, 0x40, 0x18, 0x3C, 0x76, 0xE6, 0xCE, 0xCC, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0F, 0x1F, 0x1F, 0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x0F, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x03, 0x07, 0x0E, 0x0C, 0x18, 0x18, 0x0C, 0x06, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x01, 0x0F, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, 0x07, 0x01, 0x00, 0x04, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, 0x07, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0C, 0x0C, 0x18, 0x1C, 0x0C, 0x06, 0x06, 0x00, 0x04, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 #endif #endif }; int16_t _vccstate; int16_t i2cd; #define ssd1306_swap(a, b) { int16_t t = a; a = b; b = t; } // the most basic function, set a single pixel void ssd1306_drawPixel(int16_t x, int16_t y, uint16_t color) { if ((x < 0) || (x >= WIDTH) || (y < 0) || (y >= HEIGHT)) return; // check rotation, move pixel around if necessary switch (rotation) { case 1: ssd1306_swap(x, y); x = WIDTH - x - 1; break; case 2: x = WIDTH - x - 1; y = HEIGHT - y - 1; break; case 3: ssd1306_swap(x, y); y = HEIGHT - y - 1; break; } // x is which column switch (color) { case WHITE: buffer[x + (y / 8) * SSD1306_LCDWIDTH] |= (1 << (y & 7)); break; case BLACK: buffer[x + (y / 8) * SSD1306_LCDWIDTH] &= ~(1 << (y & 7)); break; case INVERSE: buffer[x + (y / 8) * SSD1306_LCDWIDTH] ^= (1 << (y & 7)); break; } } // Init SSD1306 void ssd1306_begin(i2c_t *i2c_dev, uint16_t vccstate, uint16_t i2caddr) { // I2C Init _vccstate = vccstate; // Init sequence ssd1306_command(i2c_dev,SSD1306_DISPLAYOFF); // 0xAE ssd1306_command(i2c_dev,SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 ssd1306_command(i2c_dev,0x80); // the suggested ratio 0x80 ssd1306_command(i2c_dev,SSD1306_SETMULTIPLEX); // 0xA8 ssd1306_command(i2c_dev,SSD1306_LCDHEIGHT - 1); ssd1306_command(i2c_dev,SSD1306_SETDISPLAYOFFSET); // 0xD3 ssd1306_command(i2c_dev,0x0); // no offset ssd1306_command(i2c_dev,SSD1306_SETSTARTLINE | 0x0); // line #0 ssd1306_command(i2c_dev,SSD1306_CHARGEPUMP); // 0x8D if (vccstate == SSD1306_EXTERNALVCC) { ssd1306_command(i2c_dev,0x10); } else { ssd1306_command(i2c_dev,0x14); } ssd1306_command(i2c_dev,SSD1306_MEMORYMODE); // 0x20 ssd1306_command(i2c_dev,0x00); // 0x0 act like ks0108 ssd1306_command(i2c_dev,SSD1306_SEGREMAP | 0x1); ssd1306_command(i2c_dev,SSD1306_COMSCANDEC); #if defined SSD1306_128_32 ssd1306_command(i2c_dev,SSD1306_SETCOMPINS); // 0xDA ssd1306_command(i2c_dev,0x02); ssd1306_command(i2c_dev,SSD1306_SETCONTRAST); // 0x81 ssd1306_command(i2c_dev,0x8F); #elif defined SSD1306_128_64 ssd1306_command(i2c_dev,SSD1306_SETCOMPINS); // 0xDA ssd1306_command(i2c_dev,0x12); ssd1306_command(i2c_dev,SSD1306_SETCONTRAST); // 0x81 if (vccstate == SSD1306_EXTERNALVCC) { ssd1306_command(i2c_dev,0x9F); } else { ssd1306_command(i2c_dev,0xCF); } #elif defined SSD1306_96_16 ssd1306_command(i2c_dev,SSD1306_SETCOMPINS); // 0xDA ssd1306_command(i2c_dev,0x2); // ada x12 ssd1306_command(i2c_dev,SSD1306_SETCONTRAST); // 0x81 if (vccstate == SSD1306_EXTERNALVCC) { ssd1306_command(i2c_dev,0x10); } else { ssd1306_command(i2c_dev,0xAF); } #endif ssd1306_command(i2c_dev,SSD1306_SETPRECHARGE); // 0xd9 if (vccstate == SSD1306_EXTERNALVCC) { ssd1306_command(i2c_dev,0x22); } else { ssd1306_command(i2c_dev,0xF1); } ssd1306_command(i2c_dev,SSD1306_SETVCOMDETECT); // 0xDB ssd1306_command(i2c_dev,0x40); ssd1306_command(i2c_dev,SSD1306_DISPLAYALLON_RESUME); // 0xA4 ssd1306_command(i2c_dev,SSD1306_NORMALDISPLAY); // 0xA6 ssd1306_command(i2c_dev,SSD1306_DEACTIVATE_SCROLL); ssd1306_command(i2c_dev,SSD1306_DISPLAYON); // --turn on oled panel } void ssd1306_invertDisplay(i2c_t *i2c_dev, uint16_t i) { if (i) { ssd1306_command(i2c_dev,SSD1306_INVERTDISPLAY); } else { ssd1306_command(i2c_dev,SSD1306_NORMALDISPLAY); } } void ssd1306_command(i2c_t *i2c_dev,uint16_t c) { // I2C uint16_t control = 0x00; // Co = 0, D/C = 0 uint8_t i2cDataLenght = 1; // Co = 0, D/C = 0 uint16_t address = SSD1306_I2C_ADDRESS; // Co = 0, D/C = 0 i2c_write(i2c_dev, &address, &control, &c, &i2cDataLenght); } void ssd1306_display(i2c_t *i2c_dev) { ssd1306_command(i2c_dev,SSD1306_COLUMNADDR); ssd1306_command(i2c_dev,0); // Column start address (0 = reset) ssd1306_command(i2c_dev,SSD1306_LCDWIDTH - 1); // Column end address (127 // = reset) ssd1306_command(i2c_dev,SSD1306_PAGEADDR); ssd1306_command(i2c_dev,0); // Page start address (0 = reset) #if SSD1306_LCDHEIGHT == 64 ssd1306_command(i2c_dev,7); // Page end address #endif #if SSD1306_LCDHEIGHT == 32 ssd1306_command(i2c_dev,3); // Page end address #endif #if SSD1306_LCDHEIGHT == 16 ssd1306_command(i2c_dev,1); // Page end address #endif uint8_t i2cDataLenght = 1; // Co = 0, D/C = 0 uint16_t address = SSD1306_I2C_ADDRESS; // Co = 0, D/C = 0 uint8_t reg = 0x40; // I2C int16_t i; for (i = 0; i < (SSD1306_LCDWIDTH * SSD1306_LCDHEIGHT / 8); i++) { i2c_write(i2c_dev, &address, ®, &buffer[i], &i2cDataLenght); //This sends byte by byte. //Better to send all buffer without 0x40 first //Should be optimized } } // startscrollright // Activate a right handed scroll for rows start through stop // Hint, the display is 16 rows tall. To scroll the whole display, run: // ssd1306_scrollright(0x00, 0x0F) void ssd1306_startscrollright(i2c_t *i2c_dev, uint16_t start, uint16_t stop) { ssd1306_command(i2c_dev,SSD1306_RIGHT_HORIZONTAL_SCROLL); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,start); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,stop); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,0XFF); ssd1306_command(i2c_dev,SSD1306_ACTIVATE_SCROLL); } // startscrollleft // Activate a right handed scroll for rows start through stop // Hint, the display is 16 rows tall. To scroll the whole display, run: // ssd1306_scrollright(0x00, 0x0F) void ssd1306_startscrollleft(i2c_t *i2c_dev,uint16_t start, uint16_t stop) { ssd1306_command(i2c_dev,SSD1306_LEFT_HORIZONTAL_SCROLL); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,start); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,stop); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,0XFF); ssd1306_command(i2c_dev,SSD1306_ACTIVATE_SCROLL); } // startscrolldiagright // Activate a diagonal scroll for rows start through stop // Hint, the display is 16 rows tall. To scroll the whole display, run: // ssd1306_scrollright(0x00, 0x0F) void ssd1306_startscrolldiagright(i2c_t *i2c_dev, uint16_t start, uint16_t stop) { ssd1306_command(i2c_dev,SSD1306_SET_VERTICAL_SCROLL_AREA); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,SSD1306_LCDHEIGHT); ssd1306_command(i2c_dev,SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,start); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,stop); ssd1306_command(i2c_dev,0X01); ssd1306_command(i2c_dev,SSD1306_ACTIVATE_SCROLL); } // startscrolldiagleft // Activate a diagonal scroll for rows start through stop // Hint, the display is 16 rows tall. To scroll the whole display, run: // ssd1306_scrollright(0x00, 0x0F) void ssd1306_startscrolldiagleft(i2c_t *i2c_dev, uint16_t start, uint16_t stop) { ssd1306_command(i2c_dev,SSD1306_SET_VERTICAL_SCROLL_AREA); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,SSD1306_LCDHEIGHT); ssd1306_command(i2c_dev,SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,start); ssd1306_command(i2c_dev,0X00); ssd1306_command(i2c_dev,stop); ssd1306_command(i2c_dev,0X01); ssd1306_command(i2c_dev,SSD1306_ACTIVATE_SCROLL); } void ssd1306_stopscroll(i2c_t *i2c_dev) { ssd1306_command(i2c_dev,SSD1306_DEACTIVATE_SCROLL); } // Dim the display // dim = true: display is dimmed // dim = false: display is normal void ssd1306_dim(i2c_t *i2c_dev, uint16_t dim) { uint16_t contrast; if (dim) { contrast = 0; // Dimmed display } else { if (_vccstate == SSD1306_EXTERNALVCC) { contrast = 0x9F; } else { contrast = 0xCF; } } // the range of contrast to too small to be really useful // it is useful to dim the display ssd1306_command(i2c_dev,SSD1306_SETCONTRAST); ssd1306_command(i2c_dev,contrast); } // clear everything void ssd1306_clearDisplay(void) { memset(buffer, 0, (SSD1306_LCDWIDTH * SSD1306_LCDHEIGHT / 8) * sizeof(int)); cursor_y = 0; cursor_x = 0; } void ssd1306_drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) { // Do bounds/limit checks if (y < 0 || y >= HEIGHT) { return; } // make sure we don't try to draw below 0 if (x < 0) { w += x; x = 0; } // make sure we don't go off the edge of the display if ((x + w) > WIDTH) { w = (WIDTH - x); } // if our width is now negative, punt if (w <= 0) { return; } // set up the pointer for movement through the buffer uint16_t *pBuf = buffer; // adjust the buffer pointer for the current row pBuf += ((y / 8) * SSD1306_LCDWIDTH); // and offset x columns in pBuf += x; uint16_t mask = 1 << (y & 7); switch (color) { case WHITE: while (w--) { *pBuf++ |= mask; }; break; case BLACK: mask = ~mask; while (w--) { *pBuf++ &= mask; }; break; case INVERSE: while (w--) { *pBuf++ ^= mask; }; break; } } void ssd1306_drawFastVLineInternal(int16_t x, int16_t __y, int16_t __h, uint16_t color) { // do nothing if we're off the left or right side of the screen if (x < 0 || x >= WIDTH) { return; } // make sure we don't try to draw below 0 if (__y < 0) { // __y is negative, this will subtract enough from __h to account // for __y being 0 __h += __y; __y = 0; } // make sure we don't go past the height of the display if ((__y + __h) > HEIGHT) { __h = (HEIGHT - __y); } // if our height is now negative, punt if (__h <= 0) { return; } // this display doesn't need ints for coordinates, use local byte // registers for faster juggling uint16_t y = __y; uint16_t h = __h; // set up the pointer for fast movement through the buffer uint16_t *pBuf = buffer; // adjust the buffer pointer for the current row pBuf += ((y / 8) * SSD1306_LCDWIDTH); // and offset x columns in pBuf += x; // do the first partial byte, if necessary - this requires some // masking uint16_t mod = (y & 7); if (mod) { // mask off the high n bits we want to set mod = 8 - mod; // note - lookup table results in a nearly 10% performance // improvement in fill* functions // register uint16_t mask = ~(0xFF >> (mod)); static uint16_t premask[8] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE }; uint16_t mask = premask[mod]; // adjust the mask if we're not going to reach the end of this // byte if (h < mod) { mask &= (0XFF >> (mod - h)); } switch (color) { case WHITE: *pBuf |= mask; break; case BLACK: *pBuf &= ~mask; break; case INVERSE: *pBuf ^= mask; break; } // fast exit if we're done here! if (h < mod) { return; } h -= mod; pBuf += SSD1306_LCDWIDTH; } // write solid bytes while we can - effectively doing 8 rows at a time if (h >= 8) { if (color == INVERSE) { // separate copy of the code so we don't // impact performance of the black/white // write version with an extra comparison // per loop do { *pBuf = ~(*pBuf); // adjust the buffer forward 8 rows worth of data pBuf += SSD1306_LCDWIDTH; // adjust h & y (there's got to be a faster way for me to // do this, but this should still help a fair bit for now) h -= 8; } while (h >= 8); } else { // store a local value to work with register uint16_t val = (color == WHITE) ? 255 : 0; do { // write our value in *pBuf = val; // adjust the buffer forward 8 rows worth of data pBuf += SSD1306_LCDWIDTH; // adjust h & y (there's got to be a faster way for me to // do this, but this should still help a fair bit for now) h -= 8; } while (h >= 8); } } // now do the final partial byte, if necessary if (h) { mod = h & 7; // this time we want to mask the low bits of the byte, vs the high // bits we did above // register uint16_t mask = (1 << mod) - 1; // note - lookup table results in a nearly 10% performance // improvement in fill* functions static uint16_t postmask[8] = { 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F }; uint16_t mask = postmask[mod]; switch (color) { case WHITE: *pBuf |= mask; break; case BLACK: *pBuf &= ~mask; break; case INVERSE: *pBuf ^= mask; break; } } } void ssd1306_drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { uint16_t bSwap = false; switch (rotation) { case 0: // 0 degree rotation, do nothing break; case 1: // 90 degree rotation, swap x & y for rotation, then invert x bSwap = true; ssd1306_swap(x, y); x = WIDTH - x - 1; break; case 2: // 180 degree rotation, invert x and y - then shift y around for // height. x = WIDTH - x - 1; y = HEIGHT - y - 1; x -= (w - 1); break; case 3: // 270 degree rotation, swap x & y for rotation, then invert y and // adjust y for w (not to become h) bSwap = true; ssd1306_swap(x, y); y = HEIGHT - y - 1; y -= (w - 1); break; } if (bSwap) { ssd1306_drawFastVLineInternal(x, y, w, color); } else { ssd1306_drawFastHLineInternal(x, y, w, color); } } void ssd1306_drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { uint16_t bSwap = false; switch (rotation) { case 0: break; case 1: // 90 degree rotation, swap x & y for rotation, then invert x and // adjust x for h (now to become w) bSwap = true; ssd1306_swap(x, y); x = WIDTH - x - 1; x -= (h - 1); break; case 2: // 180 degree rotation, invert x and y - then shift y around for // height. x = WIDTH - x - 1; y = HEIGHT - y - 1; y -= (h - 1); break; case 3: // 270 degree rotation, swap x & y for rotation, then invert y bSwap = true; ssd1306_swap(x, y); y = HEIGHT - y - 1; break; } if (bSwap) { ssd1306_drawFastHLineInternal(x, y, h, color); } else { ssd1306_drawFastVLineInternal(x, y, h, color); } } void ssd1306_fillRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t fillcolor) { // Bounds check if ((x >= WIDTH) || (y >= HEIGHT)) return; // Y bounds check if (y + h > HEIGHT) { h = HEIGHT - y - 1; } // X bounds check if (x + w > WIDTH) { w = WIDTH - x - 1; } switch (rotation) { case 1: swap_values(x, y); x = WIDTH - x - 1; break; case 2: x = WIDTH - x - 1; y = HEIGHT - y - 1; break; case 3: swap_values(x, y); y = HEIGHT - y - 1; break; } int16_t i; for (i = 0; i < h; i++) ssd1306_drawFastHLine(x, y + i, w, fillcolor); } int16_t textsize = 1; int16_t wrap = 1; void ssd1306_setTextSize(int16_t s) { textsize = (s > 0) ? s : 1; } void ssd1306_write(int16_t c) { if (c == '\n') { cursor_y += textsize * 8; cursor_x = 0; } else if (c == '\r') { // skip em } else { ssd1306_drawChar(cursor_x, cursor_y, c, WHITE, textsize); cursor_x += textsize * 6; if (wrap && (cursor_x > (WIDTH - textsize * 6))) { cursor_y += textsize * 8; cursor_x = 0; } } } void ssd1306_drawString(int8_t *str) { int16_t i, end; end = 5; for (i = 0; i < end; i++) ssd1306_write(str[i]); } // Draw a character void ssd1306_drawChar(int16_t x, int16_t y, uint8_t c, int16_t color, int16_t size) { if ((x >= WIDTH) || // Clip right (y >= HEIGHT) || // Clip bottom ((x + 6 * size - 1) < 0) || // Clip left ((y + 8 * size - 1) < 0)) // Clip top return; int16_t i; int16_t j; for (i = 0; i < 6; i++) { int16_t line; if (i == 5) line = 0x0; else line = pgm_read_byte(font + (c * 5) + i); for (j = 0; j < 8; j++) { if (line & 0x1) { if (size == 1) // default size ssd1306_drawPixel(x + i, y + j, color); else { // big size ssd1306_fillRect(x + (i * size), y + (j * size), size, size, color); } } line >>= 1; } } }