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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Sequence-related functionality"><meta name="keywords" content="rust, rustlang, rust-lang, seq"><title>rand::seq - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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</a><h2 class="location"><a href="#">Module seq</a></h2><div class="sidebar-elems"><section><div class="block"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li></ul></div></section><div id="sidebar-vars" data-name="seq" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../rand/index.html">
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<h1 class="fqn"><span class="in-band">Module <a href="../index.html">rand</a>::<wbr><a class="mod" href="#">seq</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../../src/rand/seq/mod.rs.html#9-1356">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Sequence-related functionality</p>
<p>This module provides:</p>
<ul>
<li><a href="trait.SliceRandom.html" title="SliceRandom"><code>SliceRandom</code></a> slice sampling and mutation</li>
<li><a href="trait.IteratorRandom.html" title="IteratorRandom"><code>IteratorRandom</code></a> iterator sampling</li>
<li><a href="index/fn.sample.html" title="index::sample"><code>index::sample</code></a> low-level API to choose multiple indices from
<code>0..length</code></li>
</ul>
<p>Also see:</p>
<ul>
<li><a href="../distributions/weighted/struct.WeightedIndex.html" title="crate::distributions::WeightedIndex"><code>crate::distributions::WeightedIndex</code></a> distribution which provides
weighted index sampling.</li>
</ul>
<p>In order to make results reproducible across 32-64 bit architectures, all
<code>usize</code> indices are sampled as a <code>u32</code> where possible (also providing a
small performance boost in some cases).</p>
</div></details><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="index/index.html" title="rand::seq::index mod">index</a></div><div class="item-right docblock-short"><p>Low-level API for sampling indices</p>
</div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.SliceChooseIter.html" title="rand::seq::SliceChooseIter struct">SliceChooseIter</a></div><div class="item-right docblock-short"><p>An iterator over multiple slice elements.</p>
</div></div></div><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="trait" href="trait.IteratorRandom.html" title="rand::seq::IteratorRandom trait">IteratorRandom</a></div><div class="item-right docblock-short"><p>Extension trait on iterators, providing random sampling methods.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="trait" href="trait.SliceRandom.html" title="rand::seq::SliceRandom trait">SliceRandom</a></div><div class="item-right docblock-short"><p>Extension trait on slices, providing random mutation and sampling methods.</p>
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